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A Dark Room (ESHOP Game) Includes A Hidden Ruby Interpreter
posted by john on 04/25/2019


Amir Rajan the author of the official licensed game A Dark Room which is available on the Nintendo ESHOP has revealed that he included a hidden Ruby interpreter in the game which allows you to program and run your own custom code. Amir including a Ruby interpreter in his game more than likely is a way to publicize the DragonRuby Game Toolkit which allows you to create create complex 2D games using the Ruby programming language.

While you can use A Dark Room as a way to program and run homebrew on the Nintendo Switch without having to hack it (which is pretty cool by itself) there are some that think that by rummaging around in the userland restricted code they might be able to find a way to fully exploit the Nintendo Switch. Will this happen? Only time will tell.

Oh, and about the actual game ...

Dark Room is an innovative text-based adventure that harkens back to the magic of Zork, adding a modern spin on a classic genre and time in gaming.

It challenges the player’s perceptions, actions and imagination. Visually clean, A Dark Room presents text and cues with limited visual flourishes, but the experience that takes shape is full of depth and environmental storytelling. Audio is also important, portraying a dark world that the player can only imagine.

It is a game that draws players in, allowing them to perceive the intriguing world in their own way. What starts as a dark room with limited interactive options evolves into a complex story and resource management challenge.

Adapted especially for the platform, you can play with physical controls or the touch screen; exclusive to this version of the game is an enhanced user interface and local co-op play.

A Dark Room is an experience, and a story, unlike any other.


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